World of Warcraft Alliance Side Only Tides Of Vengeance Reputation Changes Yesterday Blizzard announced a handful of changes coming in World of Warcraft — and among those are what I like to call, “Ugh no really…this isn’t 2010…”, news that for-every-faction-reputation comes after Jan. The biggest revision is that accomplishments like 100 Exalted Reputations will currently likewise mirror progress account-wide. Essentially this means that no longer do players lose all reputation progress upon attaining exalted status with a faction on one character and then wanting to play another characters
Account-Wide Reputation Progression Improvements
Funnel Currencies: Will allow players not to worry about the reputation across multiple characters and also enable for a more streamlined experience. In effect encouraging players to try out the various class and race combinations without again having to grind for hours.
More Accessible: Since all of your characters will get that reputation in the long run, new players or old ones returning after break should have easier time to catch up over others.
Deeper Community Engagement – More players may participate in community events, group queue up more than usual which could lead to a better healthier game.World of Warcraft (ad)
Potential Drawbacks
Less Personal Character Progression: Some players can argue that this will mean it takes less effort to get an achievement as opposed to having them individually per character.
Market Impact: This change could potentially shake up the in-game economy (at least as far as items linked to certain reputations), since more players will be able to acquire these no longer exclusive item accross all of their characters.
Conclusion
Essentially the new account-wide rep system is meant to allow for a more streamlined play experience by providing less grind and more pick up accessibility. However, disadvantages are present but also their benefits outweight the affirmative for many in the community.