Are SCVs Supporting Protoss Units? SCVs (Space Construction Vehicles) in the StarCraft universe can repair mechanical units as well, and this extends to a selection of Protoss units. This is only true under certain rules and for some classes of units.
SCV Repair Basics
SCVs are able to repair any unit in the Mechanical class (which includes many Protoss units: Immortals, Colossi and Carriers). That’s a big deal because it allows Terran players to play mixed-race strategies with Protoss allies.StarCraft (ad)
X Hit Points vs. Shields: Should be said that while SCVs can repair the hit points of these mechanical Protoss units they cannot restore shields While it means Protoss players have to rely on own shield regen or Shield Batteries.
Attempting To Fix Buildings
Prototype Structures: Being mechanical, SCVs able to repair Terran buildings. Unlike Zerg, Protoss has many buildings that cannot be repaired by SCVs since they are not mechanical. Thus making it all the more clear that StarCraft is three different games in one.
Combat Repair: SCVs repairing give all the targeting priority to whatever unit they are actually repairing. In a game, this can be utilized as a mechanic during combat, because it lets the player really treat Marines and SCVs differently under fire
Strategic Implications
Team Play: SCVs being able to repair Protoss units adds a number of new tactical possibilities in team games. By example, a Terran can assist a Protoss by having them take more time to kill their key units in engagements.
Where this can get a bit tricky is, for the SCV usage to be most effective, players may think about building their armies slightly differently. Building some SCVs into your army composition might make sense when fighting alongside Protoss allies to ensure sustainability in such fights prolong.
So don’t forget em in a fight next time, they can patch up a hell of a lot of mech for you (most Protoss). This dynamic race interaction will provide crews with much more interesting plays and team building than any other game.